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» An Alternative Representation for QBF
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67
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EGH
2004
Springer
15 years 2 months ago
Hardware-based simulation and collision detection for large particle systems
Particle systems have long been recognized as an essential building block for detail-rich and lively visual environments. Current implementations can handle up to 10,000 particles...
Andreas Kolb, Lutz Latta, Christof Rezk-Salama
98
Voted
GRAPHITE
2003
ACM
15 years 2 months ago
Smooth surface reconstruction from noisy range data
This paper shows that scattered range data can be smoothed at low cost by fitting a Radial Basis Function (RBF) to the data and convolving with a smoothing kernel (low pass filt...
Jonathan C. Carr, Richard K. Beatson, Bruce C. McC...
85
Voted
ICCSA
2003
Springer
15 years 2 months ago
Web Visualization of Function-Defined Shapes
Abstract. This paper describes how function-based shape modeling can be expanded to web visualization, as well as how web-based visualization can be greatly improved by using the f...
Alexei Sourin, Lai Feng Min, Konstantin Levinski
82
Voted
EUROCRYPT
2001
Springer
15 years 2 months ago
Cryptographic Counters and Applications to Electronic Voting
We formalize the notion of a cryptographic counter, which allows a group of participants to increment and decrement a cryptographic representation of a (hidden) numerical value pri...
Jonathan Katz, Steven Myers, Rafail Ostrovsky
VISUALIZATION
1999
IEEE
15 years 1 months ago
Splatting Without the Blur
Splatting is a volume rendering algorithm that combines efficient volume projection with a sparse data representation: Only voxels that have values inside the iso-range need to be...
Klaus Mueller, Torsten Möller, Roger Crawfis