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» An Annotation-Based Framework for Parallel Computing
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VR
2002
IEEE
117views Virtual Reality» more  VR 2002»
15 years 9 months ago
DLoVe: Using Constraints to Allow Parallel Processing in Multi-User Virtual Reality
In this paper, we introduce DLoVe, a new paradigm for designing and implementing distributed and nondistributed virtual reality applications, using one-way constraints. DLoVe allo...
Leonidas Deligiannidis, Robert J. K. Jacob
IPPS
2007
IEEE
15 years 11 months ago
A Performance Prediction Framework for Grid-Based Data Mining Applications
For a grid middleware to perform resource allocation, prediction models are needed, which can determine how long an application will take for completion on a particular platform o...
Leonid Glimcher, Gagan Agrawal
CCGRID
2003
IEEE
15 years 10 months ago
Scheduling Distributed Applications: the SimGrid Simulation Framework
— Since the advent of distributed computer systems an active field of research has been the investigation of scheduling strategies for parallel applications. The common approach...
Arnaud Legrand, Loris Marchal, Henri Casanova
EUROPAR
2005
Springer
15 years 10 months ago
SPC-XML: A Structured Representation for Nested-Parallel Programming Languages
Nested-parallelism programming models, where the task graph associated to a computation is series-parallel, present good analysis properties that can be exploited for scheduling, c...
Arturo González-Escribano, Arjan J. C. van ...
150
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CEC
2009
IEEE
15 years 9 months ago
Parallel global optimisation meta-heuristics using an asynchronous island-model
Abstract— We propose an asynchronous island-model algorithm distribution framework and test the popular Differential Evolution algorithm performance when a few processors are ava...
Dario Izzo, Marek Rucinski, Christos Ampatzis