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» An Approach to Glove-Based Gesture Recognition
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ASSETS
2006
ACM
15 years 3 months ago
American sign language recognition in game development for deaf children
CopyCat is an American Sign Language (ASL) game, which uses gesture recognition technology to help young deaf children practice ASL skills. We describe a brief history of the game...
Helene Brashear, Valerie L. Henderson, Kwang-Hyun ...
ICCV
2009
IEEE
16 years 2 months ago
Recognizing Actions by Shape-Motion Prototype Trees
A prototype-based approach is introduced for action recognition. The approach represents an action as a se- quence of prototypes for efficient and flexible action match- ing in ...
Zhe Lin, Zhuolin Jiang, Larry S. Davis
ICMI
2007
Springer
215views Biometrics» more  ICMI 2007»
15 years 3 months ago
Visual inference of human emotion and behaviour
We address the problem of automatic interpretation of nonexaggerated human facial and body behaviours captured in video. We illustrate our approach by three examples. (1) We intro...
Shaogang Gong, Caifeng Shan, Tao Xiang
ICCV
2003
IEEE
15 years 2 months ago
The Catchment Feature Model for Multimodal Language Analysis
The Catchment Feature Model (CFM) addresses two questions in multimodal interaction: how do we bridge video and audio processing with the realities of human multimodal communicati...
Francis K. H. Quek
FGR
2004
IEEE
185views Biometrics» more  FGR 2004»
15 years 1 months ago
Real Time Hand Tracking by Combining Particle Filtering and Mean Shift
Particle filter and mean shift are two successful approaches taken in the pursuit of robust tracking. Both of them have their respective strengths and weaknesses. In this paper, w...
Caifeng Shan, Yucheng Wei, Tieniu Tan, Fréd...