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» An Approach to use Executable Models for Testing
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DSRT
2004
IEEE
15 years 8 months ago
Exploring the Spatial Density of Strategy Models in a Realistic Distributed Interactive Application
As Distributed Interactive Applications (DIAs) become increasingly more prominent in the video game industry they must scale to accommodate progressively more users and maintain a...
Damien Marshall, Declan Delaney, Séamus McL...
SIBGRAPI
2000
IEEE
15 years 9 months ago
Brazilian Bank Check Handwritten Legal Amount Recognition
This paper presents a system that is being developed for the recognition of the handwritten legal amount in Brazilian bank checks. Our strategy used to approach the handwritten leg...
Cinthia Obladen de Almendra Freitas, Abdenaim El Y...
135
Voted
ISLPED
1999
ACM
86views Hardware» more  ISLPED 1999»
15 years 9 months ago
Power macro-models for DSP blocks with application to high-level synthesis
Abstract – In this paper, we propose a modeling approach for the average power consumption of macro-blocks that are typically used in digital signal processing (DSP) systems, suc...
Subodh Gupta, Farid N. Najm
157
Voted
AAI
2006
126views more  AAI 2006»
15 years 5 months ago
Theory and practice of field-based motion coordination in multiagent systems
Enabling and managing coordination activities between autonomous, possibly mobile, computing entities in dynamic computing scenarios challenges traditional approaches to distribut...
Marco Mamei, Franco Zambonelli
ICCV
2009
IEEE
15 years 2 months ago
Learning to predict where humans look
For many applications in graphics, design, and human computer interaction, it is essential to understand where humans look in a scene. Where eye tracking devices are not a viable ...
Tilke Judd, Krista A. Ehinger, Frédo Durand...