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» An Architecture for Distributed Simulation Games
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HIPC
2007
Springer
15 years 6 months ago
FFTC: Fastest Fourier Transform for the IBM Cell Broadband Engine
The Fast Fourier Transform (FFT) is of primary importance and a fundamental kernel in many computationally intensive scientific applications. In this paper we investigate its perf...
David A. Bader, Virat Agarwal
ECAI
2004
Springer
15 years 5 months ago
Emergence of Complex Networks through Local Optimization
Abstract. The emergence of complex network structures of relationships between autonomous agents occurs in a wide range of distributed systems. Many researchers have proposed model...
Josep M. Pujol, Andreas Flache, Ramon Sangües...
VRST
2004
ACM
15 years 5 months ago
Animating reactive motions for biped locomotion
In this paper, we propose a new method for simulating reactive motions for running or walking human figures. The goal is to generate realistic animations of how humans compensate...
Taku Komura, Howard Leung, James Kuffner
VLSID
2008
IEEE
95views VLSI» more  VLSID 2008»
16 years 7 days ago
A New Threshold Voltage Model for Omega Gate Cylindrical Nanowire Transistor
In this work, for the first time, we present a physically based analytical threshold voltage model for omega gate silicon nanowire transistor. This model is developed for long cha...
Biswajit Ray, Santanu Mahapatra
VLSID
2003
IEEE
148views VLSI» more  VLSID 2003»
16 years 7 days ago
Extending Platform-Based Design to Network on Chip Systems
Exploitation of silicon capacity will require improvements in design productivity and more scalable system paradigms. Asynchronous message passing networks on chip (NOC) have been...
Juha-Pekka Soininen, Axel Jantsch, Martti Forsell,...