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» An Architecture for Distributed Simulation Games
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IPPS
2007
IEEE
15 years 6 months ago
Shrack: Description and Performance Evaluation of a Peer-to-Peer System for Document Sharing and Tracking using Pull-Only Inform
Shrack is a peer-to-peer framework for document sharing and tracking. Shrack peers provide support to researchers in forming direct collaboration in autonomous sharing and keeping...
Hathai Tanta-ngai, Vlado Keselj, Evangelos E. Mili...
CCS
2007
ACM
15 years 6 months ago
On the accuracy of decentralized virtual coordinate systems in adversarial networks
Virtual coordinate systems provide an accurate and efficient service that allows hosts on the Internet to determine the latency to arbitrary hosts without actively monitoring all ...
David John Zage, Cristina Nita-Rotaru
IWCMC
2006
ACM
15 years 5 months ago
VANETCODE: network coding to enhance cooperative downloading in vehicular ad-hoc networks
Inter-vehicular communication is fast emerging as a popular application for mobile ad-hoc networks. Content distribution in Vehicular Ad-Hoc Networks (VANET) is particularly chall...
Shabbir Ahmed, Salil S. Kanhere
PODC
2004
ACM
15 years 5 months ago
Computation in networks of passively mobile finite-state sensors
We explore the computational power of networks of small resource-limited mobile agents. We define two new models of computation based on pairwise interactions of finite-state ag...
Dana Angluin, James Aspnes, Zoë Diamadi, Mich...
ICDCS
2003
IEEE
15 years 5 months ago
An Integrated Resource Sharing Policy for Multimedia Storage Servers Based on Network-Attached Disks
In this paper, we propose using the network-attached disk (NAD) architecture to design highly scalable and cost-effective multimedia-on-demand (MOD) servers. In order to ensure en...
Nabil J. Sarhan, Chita R. Das