Sciweavers

1322 search results - page 232 / 265
» An Architecture for Distributed Simulation Games
Sort
View
ACMSE
2004
ACM
15 years 5 months ago
A collaborative problem-solving framework for mobile devices
The explosive growth in the number of mobile devices such as Internet-enabled cellular phones, wireless handheld devices, wireless laptops, and tablet PCs has driven the correspon...
Stanislav Kurkovsky, Bhagyavati, Arris Ray
ICCSA
2004
Springer
15 years 5 months ago
A Comparison Study of Metaheuristic Techniques for Providing QoS to Avatars in DVE Systems
Abstract. Network-server architecture has become a de-facto standard for Distributed Virtual Environment (DVE) systems. In these systems, a large set of remote users share a 3D vir...
Pedro Morillo, Juan M. Orduña, Marcos Fern&...
ICSOC
2004
Springer
15 years 5 months ago
Toward autonomic web services trust and selection
Emerging Web services standards enable the development of large-scale applications in open environments. In particular, they enable services to be dynamically bound. However, curr...
E. Michael Maximilien, Munindar P. Singh
JSSPP
2004
Springer
15 years 5 months ago
Reconfigurable Gang Scheduling Algorithm
 Using a single traditional gang scheduling algorithm cannot provide the best performance for all workloads and parallel architectures. A solution for this problem is the use of...
Luís Fabrício Wanderley Góes,...
DISCEX
2003
IEEE
15 years 5 months ago
Interactions Between TCP and the IEEE 802.11 MAC Protocol
The IEEE 802.11x MAC protocol, the de facto standard for wireless LANs, includes a distributed coordination function (DCF) mode usable for ad hoc network architectures. The Transm...
Rui Jiang, Vikram Gupta, Chinya V. Ravishankar