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MHCI
2009
Springer
15 years 2 months ago
Glancephone: an exploration of human expression
In this paper, we describe the design and ethnographic study of a phone developed so as to allow people to glance at each other, rather than simply message or voice call. Glanceph...
Richard H. R. Harper, Stuart Taylor
CHI
2006
ACM
15 years 10 months ago
Design requirements for technologies that encourage physical activity
Overweight and obesity are a global epidemic, with over one billion overweight adults worldwide (300+ million of whom are obese). Obesity is linked to several serious health probl...
Sunny Consolvo, Katherine Everitt, Ian E. Smith, J...
WWW
2006
ACM
15 years 10 months ago
Image classification for mobile web browsing
It is difficult for users of mobile devices such as cellular phones equipped with a small screen and a poor input interface to browse Web pages designed for desktop PCs with large...
Takuya Maekawa, Takahiro Hara, Shojiro Nishio
MHCI
2009
Springer
15 years 4 months ago
Impact of item density on magic lens interactions
We conducted a user study to investigate the effect of visual context in handheld augmented reality interfaces. A dynamic peephole interface (without visual context beyond the dev...
Michael Rohs, Georg Essl, Johannes Schöning, ...
CHI
2011
ACM
14 years 1 months ago
Publics in practice: ubiquitous computing at a shelter for homeless mothers
Today, commodity technologies like mobile phones—once symbols of status and wealth—have become deeply woven into social and economic participation in Western society. Despite ...
Christopher A. Le Dantec, Robert G. Farrell, Jim C...