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» An Exploration in the Space of Mathematical Knowledge
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GECCO
2008
Springer
167views Optimization» more  GECCO 2008»
15 years 24 days ago
Using coevolution to understand and validate game balance in continuous games
We attack the problem of game balancing by using a coevolutionary algorithm to explore the space of possible game strategies and counter strategies. We define balanced games as g...
Ryan E. Leigh, Justin Schonfeld, Sushil J. Louis
PSYCHNOLOGY
2008
97views more  PSYCHNOLOGY 2008»
14 years 11 months ago
Being Inside the Quantum Atom
This article explores the possibility of using dynamic Educational Virtual Environments (EVEs) for helping students with limited background in physics and mathematics to deeply un...
Assimina M. Kontogeorgiou, Joan Bellou, Tassos A. ...
IROS
2009
IEEE
163views Robotics» more  IROS 2009»
15 years 6 months ago
On the performance of random linear projections for sampling-based motion planning
— Sampling-based motion planners are often used to solve very high-dimensional planning problems. Many recent algorithms use projections of the state space to estimate properties...
Ioan Alexandru Sucan, Lydia E. Kavraki
AAAI
1993
15 years 1 months ago
Generating Quasi-symbolic Representation of Three-Dimensional Flow
Understanding flow in the three-dimensional phase space is challenging both to human experts and to current computer science technology. To break through the barrier, we are build...
Toyoaki Nishida
ISCAPDCS
2004
15 years 1 months ago
Fractal Computation in Step with Real-Time Dance
This paper describes a collaboration among computer scientists, dancers, and musicians on a production entitled "Fibonacci and Phi." Thematically, the production explore...
Jennifer J. Burg, Tim Miller