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» An Interaction Model for Affect Monitoring
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ACII
2007
Springer
15 years 1 months ago
Recognizing Affective Dimensions from Body Posture
The recognition of affective human communication may be used to provide developers with a rich source of information for creating systems that are capable of interacting well with ...
Andrea Kleinsmith, Nadia Bianchi-Berthouze
ATAL
2008
Springer
14 years 11 months ago
iCat: an affective game buddy based on anticipatory mechanisms
In this paper, we study the role of emotions and expressive behaviour in socially interactive characters employed in educational games. More specifically, on how we can use such e...
Iolanda Leite, Carlos Martinho, André Perei...
FORTE
2004
14 years 11 months ago
How Synchronisation Strategy Approximation in PEPA Implementations Affects Passage Time Performance Results
Passage time densities are useful performance measurements in stochastic systems. With them the modeller can extract probabilistic quality-of-service guarantees such as: the proba...
Jeremy T. Bradley, Stephen T. Gilmore, Nigel Thoma...
FDG
2009
ACM
15 years 2 months ago
Affective game engines: motivation and requirements
The tremendous advances in gaming technologies over the past decade have focused primarily on the physical realism of the game environment and game characters, and the complexity ...
Eva Hudlicka
IUI
2006
ACM
15 years 3 months ago
A cognitively based approach to affect sensing from text
Studying the relationship between natural language and affective information as well as assessing the underpinned affective qualities of natural language are becoming crucial for ...
Shaikh Mostafa Al Masum, Helmut Prendinger, Mitsur...