Sciweavers

1824 search results - page 118 / 365
» An Interactive 3D Environment for Computer Based Education
Sort
View
112
Voted
ICPR
2008
IEEE
16 years 1 months ago
Motion capture data retrieval using an artist's doll
In this paper, we present a keyframe-based human motion capture data retrieval system which uses a wooden doll as the input device. A user inputs a keyframe by posing an artist�...
Bolan Jiang, James Davis, Prabath Gunawardane, Tie...
100
Voted
CHI
2003
ACM
16 years 1 months ago
Multimodal 'eyes-free' interaction techniques for wearable devices
Mobile and wearable computers present input/output problems due to limited screen space and interaction techniques. When mobile, users typically focus their visual attention on na...
Stephen A. Brewster, Joanna Lumsden, Marek Bell, M...
110
Voted
MHCI
2009
Springer
15 years 7 months ago
Mobile educational game: adventure anywhere
Main topic of this work is development of educational games that can be used on mobile devices. Paper describes a novel approach to educational game defining and interpretation. I...
Milos Milovanovic, Miroslav Minovic, Miroslav Lazo...
SI3D
1995
ACM
15 years 4 months ago
Impulse-Based Simulation of Rigid Bodies
We introduce a promising new approach to rigid body dynamic simulation called impulse-based simulation. The method is well suited to modeling physical systems with large numbers o...
Brian Mirtich, John F. Canny
110
Voted
EICS
2009
ACM
15 years 5 months ago
StateStream: a developer-centric approach towards unifying interaction models and architecture
Complex and dynamic interaction behaviors in applications such as Virtual Reality (VR) systems are difficult to design and develop. Reasons for this include the complexity and lim...
Gerwin de Haan, Frits H. Post