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CHI
2004
ACM
16 years 2 days ago
A portable system for anywhere interactions
Interactions have taken off from the confinement of a single screen into various personal devices. Projected an interface onto different parts of a physical environment is an esca...
Noi Sukaviriya, Rick Kjeldsen, Claudio S. Pinhanez...
IPMI
2005
Springer
15 years 5 months ago
PDE-Based Three Dimensional Path Planning for Virtual Endoscopy
Abstract. Three dimensional medial paths or curve skeletons (CS) are an essential component of any virtual endoscopy (VE) system, because they serve as flight paths for a virtual ...
M. Sabry Hassouna, Aly A. Farag
MM
2004
ACM
244views Multimedia» more  MM 2004»
15 years 5 months ago
Automatic replay generation for soccer video broadcasting
While most current approaches for sports video analysis are based on broadcast video, in this paper, we present a novel approach for highlight detection and automatic replay gener...
Jinjun Wang, Changsheng Xu, Chng Eng Siong, Kongwa...
AVSS
2008
IEEE
14 years 12 months ago
An Integrated System for Moving Object Classification in Surveillance Videos
Moving object classification in far-field video is a key component of smart surveillance systems. In this paper, we propose a reliable system for person-vehicle classification whi...
Longbin Chen, Rogerio Feris, Yun Zhai, Lisa M. G. ...
SI3D
2012
ACM
13 years 7 months ago
Dynamic eye convergence for head-mounted displays improves user performance in virtual environments
In Virtual Environments (VE), users are often facing tasks that involve direct manipulation of virtual objects at close distances, such as touching, grabbing, placement. In immers...
Andrei Sherstyuk, Arindam Dey, Christian Sandor, A...