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» An Interactive Fur Modeling Technique
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134
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CGI
1998
IEEE
15 years 5 months ago
Virtual 3D Sculpturing with a Parametric Hand Surface
Many techniques have been developed for 3D object deformation. These techniques have been widely used in most CAD/CAM systems. Intuitive while efficient methods for interactive 3D...
Janis P. Y. Wong, Rynson W. H. Lau, Lizhuang Ma
SIGGRAPH
2000
ACM
15 years 4 months ago
Pose space deformation: a unified approach to shape interpolation and skeleton-driven deformation
Pose space deformation generalizes and improves upon both shape interpolation and common skeleton-driven deformation techniques. This deformation approach proceeds from the observ...
John P. Lewis, Matt Cordner, Nickson Fong
CGF
2008
165views more  CGF 2008»
15 years 27 days ago
Visual Inspection of Multivariate Graphs
Most graph visualization techniques focus on the structure of graphs and do not offer support for dealing with node attributes and edge labels. To enable users to detect relations...
A. Johannes Pretorius, Jarke J. van Wijk
100
Voted
TSP
2008
178views more  TSP 2008»
15 years 20 days ago
Extended Object Tracking Using Monte Carlo Methods
Abstract-- This paper addresses the problem of tracking extended objects, such as ships or a convoy of vehicles moving in urban environment. Two Monte Carlo techniques for extended...
Donka S. Angelova, Lyudmila Mihaylova
135
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SI3D
2005
ACM
15 years 6 months ago
What you see is what you snap: snapping to geometry deformed on the GPU
We present a simple yet effective snapping technique for constraining the motion of the cursor of an input device to the surface of 3D models whose geometry is arbitrarily deforme...
Harlen Costa Batagelo, Shin-Ting Wu