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» An Interactive Mixed Reality Framework for Virtual Humans
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HAPTICS
2003
IEEE
15 years 11 months ago
Levels of Detail in Reducing Cost of Haptic Rendering: A Preliminary User Study
Haptic rendering complex objects in virtual environments is computationally intensive. In this paper we start the investigation of a new category of approach to reducing the compu...
Jian Zhang, Shahram Payandeh, John Dill
HAPTICS
2007
IEEE
16 years 2 days ago
Shaping Event-Based Haptic Transients Via an Improved Understanding of Real Contact Dynamics
Haptic interactions with stiff virtual surfaces feel more realistic when a short-duration transient is added to the spring force at contact. But how should this event-based transi...
Jonathan Fiene, Katherine J. Kuchenbecker
HCI
2009
15 years 3 months ago
Considerations for Designing Response Quantification Procedures in Non-traditional Psychophysiological Applications
Abstract. Psychophysiological assessment in the context of virtual environments is a promising means for benchmarking the efficacy and ecological validity of virtual reality scenar...
A. V. Iyer, L. D. Cosand, Christopher G. Courtney,...
ATAL
2005
Springer
15 years 11 months ago
The use of emotions to create believable agents in a virtual environment
In the past emotions have been dismissed as a distraction to the logical, scientific thought process. More recently however, the importance of emotion in human-like intelligence a...
Karthi Selvarajah, Debbie Richards
WWW
2006
ACM
16 years 6 months ago
An e-market framework for informed trading
Fully automated trading, such as e-procurement, using the Internet is virtually unheard of today. Three core technologies are needed to fully automate the trading process: data mi...
John K. Debenham, Simeon J. Simoff