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ACMACE
2007
ACM
15 years 1 months ago
Understanding social interaction in world of warcraft
Research has argued that social interaction is a primary driving force for gamers to continue to play Massive Multiple Online Role Playing Games (MMORPGs). However, one recent stu...
Vivian Hsueh-hua Chen, Henry Been-Lirn Duh
76
Voted
UML
2005
Springer
15 years 3 months ago
Extending the Boundaries of Model-Based Development to Account for Errors
This paper presents an approach for relating informed task models and system models in the domain of safety critical interactive systems. The models, which are usually developed f...
Sandra Basnyat, Rémi Bastide, Philippe A. P...
EMSOFT
2005
Springer
15 years 3 months ago
Using separation of concerns for embedded systems design
systems are commonly abstracted as collections of interacting components. This perspective has lead to the insight that component behaviors can be defined separately from admissi...
Ethan K. Jackson, Janos Sztipanovits
ACMACE
2004
ACM
15 years 3 months ago
Compelling experiences in mixed reality interactive storytelling
Entertainment systems promise to be a significant application for Mixed Reality. Recently, a growing number of Mixed Reality applications have included interaction with virtual ac...
Fred Charles, Marc Cavazza, Steven J. Mead, Olivie...
HRI
2012
ACM
13 years 5 months ago
How to use non-linguistic utterances to convey emotion in child-robot interaction
Vocal affective displays are vital for achieving engaging and effective Human-Robot Interaction. The same can be said for linguistic interaction also, however, while emphasis ma...
Robin Read, Tony Belpaeme