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BCSHCI
2007
15 years 3 months ago
Investigating the usability of PDAs with ageing users
Mobile technologies have the potential to enhance the lives of ageing users, especially those who experience a decline in cognitive abilities. However, diminutive devices often pe...
Sheila Mc Carthy, Heather Sayers, Paul McKevitt
PATMOS
2000
Springer
15 years 5 months ago
Dynamic Memory Design for Low Data-Retention Power
Abstract. The emergence of data-intensive applications in mobile environments has resulted in portable electronic systems with increasingly large dynamic memories. The typical oper...
Joohee Kim, Marios C. Papaefthymiou
96
Voted
CHI
2006
ACM
16 years 2 months ago
Interweaving mobile games with everyday life
We introduce a location?based game called Feeding Yoshi that provides an example of seamful design, in which key characteristics of its underlying technologies--the coverage and s...
Marek Bell, Matthew Chalmers, Louise Barkhuus, Mal...
104
Voted
PERVASIVE
2007
Springer
15 years 8 months ago
Objects Calling Home: Locating Objects Using Mobile Phones
Locating physical items is a highly relevant application addressed by numerous systems. Many of these systems share the drawback that costly infrastructure must be installed before...
Christian Frank, Philipp Bolliger, Christof Rodune...
ACMACE
2005
ACM
15 years 7 months ago
Rendezvous: supporting real-time collaborative mobile gaming in high latency environments
Despite the ever increasing popularity of handheld, networked gaming consoles, fully interactive real-time, multiplayer games designed for these platforms have yet to become a rea...
Angie Chandler, Joe Finney