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CVGIP
2006
116views more  CVGIP 2006»
14 years 10 months ago
Autonomous behaviors for interactive vehicle animations
We present a method for synthesizing animations of autonomous space, water, and land-based vehicles in games or other interactive simulations. Controlling the motion of such vehic...
Jared Go, Thuc D. Vu, James J. Kuffner
SAC
2011
ACM
14 years 25 days ago
I4Copter: an adaptable and modular quadrotor platform
Quadrotor helicopters are micro air vehicles with vertical take-off and landing capabilities controlled by varying the rotation speed of four fixed pitch propellers. Due to their...
Peter Ulbrich, Rüdiger Kapitza, Christian Har...
RTAS
2005
IEEE
15 years 3 months ago
Timing Analysis for Sensor Network Nodes of the Atmega Processor Family
Low-end embedded architectures, such as sensor nodes, have become popular in diverse fields, many of which impose real-time constraints. Currently, the Atmel Atmega processor fam...
Sibin Mohan, Frank Mueller, David B. Whalley, Chri...
CDC
2009
IEEE
160views Control Systems» more  CDC 2009»
14 years 7 months ago
Exploring and exploiting routing opportunities in wireless ad-hoc networks
Abstract--In this paper, d-AdaptOR, a distributed opportunistic routing scheme for multi-hop wireless ad-hoc networks is proposed. The proposed scheme utilizes a reinforcement lear...
Abhijeet Bhorkar, Mohammad Naghshvar, Tara Javidi,...
HASE
1998
IEEE
15 years 2 months ago
Combining Various Solution Techniques for Dynamic Fault Tree Analysis of Computer Systems
Fault trees provide a graphical and logical framework for analyzing the reliability of systems. A fault tree provides a conceptually simple modeling framework to represent the sys...
Ragavan Manian, Joanne Bechta Dugan, David Coppit,...