In this paper we present the process of designing and developing a fully functional and interactive AR handheld device. Based on a human-centered approach we describe the results ...
Many object-oriented frameworks exhibit a high density of design pattern applications. Usually, there are more instances in a framework than there are abstract classes. Yet, only ...
Dirk Riehle, Roger Brudermann, Thomas R. Gross, Ka...
In this paper, we present NiCEBook, a paper notebook that supports taking, structuring and reusing notes. Through a study of note-taking habits, we observed that different strateg...
Automated analysis of facial images for the estimation of the displayed expression is essential in the design of intuitive and accessible human computer interaction systems. In ex...
For many applications in graphics, design, and human computer interaction, it is essential to understand where humans look in a scene. Where eye tracking devices are not a viable ...