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VRML
2003
ACM
15 years 10 months ago
A multi-user virtual environment system with extensible animations
Multi-user virtual environment (MUVE) systems integrate the technologies of virtual reality and distributed system to allow users to interact with each other in a realistic virtua...
Yi-Lin Liu, Tsai-Yen Li
IPPS
2000
IEEE
15 years 9 months ago
Parallel Information Retrieval on an SCI-Based PC-NOW
This paper presents an efficient parallel information retrieval (IR) system which provides fast information service for the Internet users on lowcost high-performance PC-NOW enviro...
Sang-Hwa Chung, Hyuk-Chul Kwon, Kwang Ryel Ryu, Ha...
CONCUR
2010
Springer
15 years 5 months ago
Obliging Games
Abstract. Graph games of infinite length provide a natural model for open reactive systems: one player (Eve) represents the controller and the other player (Adam) represents the en...
Krishnendu Chatterjee, Florian Horn, Christof L&ou...
IPPS
2007
IEEE
15 years 11 months ago
Measuring the Robustness of Resource Allocations in a Stochastic Dynamic Environment
Heterogeneous distributed computing systems often must operate in an environment where system parameters are subject to uncertainty. Robustness can be defined as the degree to wh...
Jay Smith, Luis Diego Briceno, Anthony A. Maciejew...
IPPS
2009
IEEE
15 years 11 months ago
Crash fault detection in celerating environments
Failure detectors are a service that provides (approximate) information about process crashes in a distributed system. The well-known “eventually perfect” failure detector, 3P...
Srikanth Sastry, Scott M. Pike, Jennifer L. Welch