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AUGHUMAN
2011
14 years 6 months ago
Full body interaction for serious games in motor rehabilitation
Serious games and especially their use in healthcare applications are an active and rapidly growing area of research. A key aspect of games in rehabilitation is 3D input. In this ...
Christian Schönauer, Thomas Pintaric, Hannes ...
AIIA
2007
Springer
15 years 5 months ago
Building Quality-Based Views of the Web
Due to the fast growing of the information available on the Web, the retrieval of relevant content is increasingly hard. The complexity of the task is concerned both with the seman...
Enrico Triolo, Nicola Polettini, Diego Sona, Paolo...
MM
2004
ACM
94views Multimedia» more  MM 2004»
15 years 4 months ago
Towards automated story analysis using participatory design
Involving a school teacher in the development of the intelligent writing tutor StoryStation allowed progress to be made on the problem of story classification, an aspect of story...
Harry Halpin, Johanna D. Moore, Judy Robertson
UPP
2004
Springer
15 years 4 months ago
Design, Simulation, and Experimental Demonstration of Self-assembled DNA Nanostructures and Motors
Self-assembly is the spontaneous self-ordering of substructures into superstructures driven by the selective affinity of the substructures. DNA provides a molecular scale material...
John H. Reif, Thomas H. LaBean, Sudheer Sahu, Hao ...
MVA
1992
15 years 3 days ago
High Speed Autofocus for Microscopic Images
2 Computational Theory The processing of biological specimens or the 2.1 Overview examination of material surfaces for quality control requires a fast and precise autofocus system....
J. E. Fischer, D. Homeister, J. Lehmler, G. Roos