Researchers have had great success using motion capture tools for controlling avatars in virtual worlds. Another current of virtual reality research has focused on building collab...
Benjamin Schaeffer, Mark Flider, Hank Kaczmarski, ...
Abstract. In this paper, we describe an approach to activity recognition, which is based on a self-organizing, ad hoc network of body-worn sensors. It makes best use of the availab...
We consider robust network design problems where the set of feasible demands may be given by an arbitrary polytope or convex body more generally. This model, introduced by BenAmeu...
In many networks, vertices have hidden attributes that are correlated with the network's topology. For instance, in social networks, people are more likely to be friends if t...
An important problem in wireless networks, such as wireless ad hoc and sensor networks, is to select a few nodes to form a virtual backbone that supports routing and other tasks s...