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119
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IPPS
2007
IEEE
15 years 9 months ago
A Semi-Distributed Axiomatic Game Theoretical Mechanism for Replicating Data Objects in Large Distributed Computing Systems
Replicating data objects onto servers across a system can alleviate access delays. The selection of data objects and servers requires solving a constraint optimization problem, wh...
Samee Ullah Khan, Ishfaq Ahmad
112
Voted
SIGGRAPH
2010
ACM
15 years 7 months ago
Optimizing walking controllers for uncertain inputs and environments
We introduce methods for optimizing physics-based walking controllers for robustness to uncertainty. Many unknown factors, such as external forces, control torques, and user contr...
Jack M. Wang, David J. Fleet, Aaron Hertzmann
142
Voted
KDD
2007
ACM
177views Data Mining» more  KDD 2007»
16 years 3 months ago
Mining optimal decision trees from itemset lattices
We present DL8, an exact algorithm for finding a decision tree that optimizes a ranking function under size, depth, accuracy and leaf constraints. Because the discovery of optimal...
Élisa Fromont, Siegfried Nijssen
113
Voted
IROS
2007
IEEE
141views Robotics» more  IROS 2007»
15 years 9 months ago
LIVS: Local Interaction via Virtual Stigmergy coordination in distributed search and collective cleanup
Abstract— Distributed coordination is critical for a multirobot system in hazardous waste cleanup under a dynamic environment. To achieve higher efficiency as well as robustness,...
Yan Meng, Jing Gan
CAV
2009
Springer
116views Hardware» more  CAV 2009»
15 years 8 months ago
Priority Scheduling of Distributed Systems Based on Model Checking
Priorities are used to control the execution of systems to meet given requirements for optimal use of resources, e.g., by using scheduling policies. For distributed systems, it is ...
Ananda Basu, Saddek Bensalem, Doron Peled, Joseph ...