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» An interactive facial expression generation system
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ICSE
2011
IEEE-ACM
14 years 3 months ago
Leveraging software architectures to guide and verify the development of sense/compute/control applications
A software architecture describes the structure of a computing system by specifying software components and their interactions. Mapping a software architecture to an implementatio...
Damien Cassou, Emilie Balland, Charles Consel, Jul...
NPAR
2000
ACM
15 years 4 months ago
Performance-driven hand-drawn animation
We present a novel method for generating performance-driven, “hand-drawn” animation in real-time. Given an annotated set of hand-drawn faces for various expressions, our algor...
Ian Buck, Adam Finkelstein, Charles E. Jacobs, All...
KES
2010
Springer
14 years 10 months ago
SceneMaker: Multimodal Visualisation of Natural Language Film Scripts
Abstract. Producing plays, films or animations is a complex and expensive process involving various professionals and media. Our proposed software system, SceneMaker, aims to faci...
Eva Hanser, Paul McKevitt, Tom Lunney, Joan Condel...
AICS
2009
14 years 9 months ago
SceneMaker: Intelligent Multimodal Visualisation of Natural Language Scripts
Abstract. Producing plays, films or animations is a complex and expensive process involving various professionals and media. Our proposed software system, SceneMaker, aims to facil...
Eva Hanser, Paul McKevitt, Tom Lunney, Joan Condel...
AI
2010
Springer
14 years 12 months ago
Automatically generating personalized user interfaces with Supple
Today's computer-human interfaces are typically designed with the assumption that they are going to be used by an able-bodied person, who is using a typical set of input and ...
Krzysztof Z. Gajos, Daniel S. Weld, Jacob O. Wobbr...