This paper presents the study and results of running several core multimedia applications on a simultaneous multithreading (SMT) architecture, including some detailed analysis ran...
Yen-Kuang Chen, Eric Debes, Rainer Lienhart, Matth...
Traditionally, on-line problems have been studied under the assumption that there is a unique sequence of requests that must be served. This approach is common to most general mod...
Esteban Feuerstein, Steven S. Seiden, Alejandro St...
While removing software bugs consumes vast amounts of human time, hardware support for debugging in modern computers remains rudimentary. Fortunately, we show that mechanisms for ...
Garbage collection can be a performance bottleneck in large distributed, multi-threaded applications. Applications may produce millions of objects during their lifetimes and may i...
With the shrinking of transistors continuing to follow Moore's Law and the non-scalability of conventional outof-order processors, multi-core systems are becoming the design ...