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INFSOF
2007
185views more  INFSOF 2007»
15 years 4 months ago
Evaluation of object-oriented design patterns in game development
The use of object-oriented design patterns in game development is being evaluated in this paper. Games’ quick evolution, demands great flexibility, code reusability and low mai...
Apostolos Ampatzoglou, Alexander Chatzigeorgiou
RAS
2000
135views more  RAS 2000»
15 years 4 months ago
Development of the ring sensor for healthcare automation
This paper presents the development of a miniaturized telemetered ambulatory monitoring device in a ring configuration. The device, called ring sensor, is worn by the patient at a...
Boo-Ho Yang, Sokwoo Rhee
UAIS
2002
77views more  UAIS 2002»
15 years 4 months ago
Dialoguing with developers and suppliers of adaptive computer technologies: Data and recommendations
The authors report on findings on computer technology needs and concerns of 725 Canadian college and university students with a wide range of disabilities. The vast majority of thi...
Jennison V. Asuncion, Catherine S. Fichten, Myrtis...
CE
2008
99views more  CE 2008»
15 years 3 months ago
Designing multimedia games for young children's taxonomic concept development
This study aimed to design and evaluate multimedia games which were based on the theories of children's development of taxonomic concepts. Factors that might affect children&...
Yao-Ting Sung, Kuo-En Chang, Meng-Da Lee
141
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JUCS
2010
130views more  JUCS 2010»
15 years 3 months ago
CAUCE: Model-driven Development of Context-aware Applications for Ubiquitous Computing Environments
: In order to develop context-aware applications for ubiquitous computing environments we have defined an MDA approach that defines three layers of models. The first layer captures...
Ricardo Tesoriero, José A. Gallud, Mar&iacu...