Interactive synthetic environments are currently used in a wide variety of applications, including video games, exposure therapy, education, and training. Their success in such do...
Virtual reality technologies dramatically change the game experience when compared to most popular console games. VR systems may provide a higher user involvement due to the possi...
We have already proposed using evolutionary computation to adjust the voice quality conversion parameters, and we have reported that this approach produces results that are not onl...
We describe two sales strategies used by our agent, MinneTAC, for the 2003 Supply Chain Management Trading Agent Competition (TAC SCM). Both strategies estimate, as the game progr...
Wolfgang Ketter, Elena Kryzhnyaya, Steven Damer, C...
We analyze the asymptotic behavior of agents engaged in an infinite horizon partially observable stochastic game as formalized by the interactive POMDP framework. We show that whe...