In recent times, subdivision surfaces have been considered a powerful representation for shape design. They have been successfully introduced in character animation software packa...
Chiara Eva Catalano, Franca Giannini, Bianca Falci...
We present an Augmented Reality system that relies on purely passive techniques to solve the real-time registration problem. It can run on a portable PC and does not require engin...
Luca Vacchetti, Vincent Lepetit, George Papagianna...
Deformation of 3D shapes usually requires the use of a deformation tool. The freeform deformation technique requires the use of a lattice of control point for deforming an object....
We present a semi-implicit cloth simulation technique that is very stable yet also responsive. The stability of the technique allows the use of a large fixed time step when simula...
Techniques for interactive deformation of unstructured polygon meshes are of fundamental importance to a host of applications. Most traditional approaches to this problem have emp...