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ICMCS
2000
IEEE
89views Multimedia» more  ICMCS 2000»
15 years 2 months ago
A Performance Based Parametric Model for Facial Animation
In this paper we present a parametric model for facial animation and a method for adapting it to a specific person. Every facial expression can be described as a contraction or r...
Ania Wojdel, Léon J. M. Rothkrantz
ICMCS
2000
IEEE
110views Multimedia» more  ICMCS 2000»
15 years 2 months ago
Very Low Bitrate Coding of Virtual Human Animation in MPEG-4
This and the accompanying paper present an overview of the face and body animation object in the MPEG-4 Version 2 standard. The MPEG-4 standard includes the representation, compre...
Tolga K. Capin, Eric Petajan, Jörn Ostermann
CW
2006
IEEE
15 years 3 months ago
An Interactive Mixed Reality Framework for Virtual Humans
In this paper, we present a simple and robust Mixed Reality (MR) framework that allows for real-time interaction with Virtual Humans in real and virtual environments under consist...
Arjan Egges, George Papagiannakis, Nadia Magnenat-...
MM
2004
ACM
277views Multimedia» more  MM 2004»
15 years 3 months ago
Avatar-mediated face tracking and lip reading for human computer interaction
Advanced human computer interaction requires automatic reading of human face in order to make the computer interact with human in the same way as human-to-human communication. We ...
Xiaozhou Wei, Lijun Yin, Zhiwei Zhu, Qiang Ji
JOCN
2010
107views more  JOCN 2010»
14 years 8 months ago
Rapid Detection of Emotion from Human Vocalizations
■ The rapid detection of affective signals from conspecifics is crucial for the survival of humans and other animals; if those around you are scared, there is reason for you to ...
Disa Anna Sauter, Martin Eimer