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GRAPP
2011
14 years 6 months ago
Animation of Air Bubbles with SPH
We present a physically-based multiphase model for simulating water and air bubbles with Smoothed Particle Hydrodynamics (SPH). Since the high density ratio of air and water is pr...
Markus Ihmsen, Julian Bader, Gizem Akinci, Matthia...
PG
2007
IEEE
16 years 19 days ago
Soft-Tissue Deformation for In Vivo Volume Animation
Articulated body animation with smooth skin deformation is an important topic in computer graphics. This paper presents a pipeline that extends articulated body deformation to the...
Taehyun Rhee, John P. Lewis, Ulrich Neumann, Krish...
TOG
2002
133views more  TOG 2002»
15 years 6 months ago
Robust treatment of collisions, contact and friction for cloth animation
We present an algorithm to efficiently and robustly process collisions, contact and friction in cloth simulation. It works with any technique for simulating the internal dynamics ...
Robert Bridson, Ronald Fedkiw, John Anderson
NPAR
2006
ACM
16 years 9 days ago
The electric sheep and their dreams in high fidelity
Electric Sheep is a distributed screen-saver that harnesses idle computers into a render farm with the purpose of animating and evolving artificial life-forms known as sheep. The...
Scott Draves
CHI
2006
ACM
16 years 6 months ago
Modalities for building relationships with handheld computer agents
In this paper we describe the design of a relational agent interface for handheld computers and the results of a study exploring the effectiveness of different useragent interacti...
Timothy W. Bickmore, Daniel Mauer