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» Animation: From Cartoons to the User Interface
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MMM
2011
Springer
244views Multimedia» more  MMM 2011»
12 years 10 months ago
Shape Stylized Face Caricatures
Facial caricatures exaggerate key features to emphasize unique structural and personality traits. It is quite a challenge to retain the identity of the original person despite the ...
Nguyen Kim Hai Le, Why Yong Peng, Golam Ashraf
CHI
1997
ACM
13 years 10 months ago
Overlaying Motion, Time and Distance in 3-Space
An innovative method for visually and functionally combining the elements of motion, time and distance in a three-dimensional computer animation is presented. At a glance, the ela...
Mike Pell
ICMCS
2000
IEEE
145views Multimedia» more  ICMCS 2000»
13 years 10 months ago
Talking Heads and Synthetic Speech: An Architecture for Supporting Electronic Commerce
Facial animation has been combined with text-to-speech synthesis to create innovative multimodal interfaces. In this paper, we present an architecture for this multimodal interfac...
Jörn Ostermann, David R. Millen
IPPS
1994
IEEE
13 years 10 months ago
Toward Flexible Control of the Temporal Mapping from Concurrent Program Events to Animations
As parallel and distributed computers become more widely available and used, the already important process of understanding and debugging concurrent programs will take on even gre...
Eileen Kraemer, John T. Stasko
ACMACE
2006
ACM
14 years 6 days ago
Sketching-out virtual humans: from 2D storyboarding to immediate 3D character animation
Virtual beings are playing a remarkable role in today’s public entertainment, while ordinary users are still treated as audiences due to the lack of appropriate expertise, equip...
Chen Mao, Sheng Feng Qin, David K. Wright