—We present a probabilistic method for segmenting instances of a particular object category within an image. Our approach overcomes the deficiencies of previous segmentation tech...
M. Pawan Kumar, Philip H. S. Torr, Andrew Zisserma...
Trimmed NURBS surfaces are often used to model smooth and complex objects. Unfortunately, most existing hardware graphics accelerators cannot render them directly. Although there ...
Gary K. L. Cheung, Rynson W. H. Lau, Frederick W. ...
Placing shadows is difficult task since shadows depend on the relative positions of lights and objects in an unintuitive manner. To simplify the task of the modeler, we present a ...
When constructing 3D geometry for use in cel animation, the reference drawings of the object or character often contain various view-specific distortions, which cannot be captured...
This paper presents a system designed for the management of multimedia databases that embarks upon the problem of efficient media processing and representation for automatic semant...
Janko Calic, Neill W. Campbell, Majid Mirmehdi, Ba...