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» Animation Techniques for Chain-Coded Objects
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PAMI
2010
190views more  PAMI 2010»
14 years 8 months ago
OBJCUT: Efficient Segmentation Using Top-Down and Bottom-Up Cues
—We present a probabilistic method for segmenting instances of a particular object category within an image. Our approach overcomes the deficiencies of previous segmentation tech...
M. Pawan Kumar, Philip H. S. Torr, Andrew Zisserma...
VRST
2003
ACM
15 years 3 months ago
Incremental rendering of deformable trimmed NURBS surfaces
Trimmed NURBS surfaces are often used to model smooth and complex objects. Unfortunately, most existing hardware graphics accelerators cannot render them directly. Although there ...
Gary K. L. Cheung, Rynson W. H. Lau, Frederick W. ...
TOG
2002
123views more  TOG 2002»
14 years 9 months ago
A user interface for interactive cinematic shadow design
Placing shadows is difficult task since shadows depend on the relative positions of lights and objects in an unintuitive manner. To simplify the task of the modeler, we present a ...
Fabio Pellacini, Parag Tole, Donald P. Greenberg
SIGGRAPH
1999
ACM
15 years 2 months ago
View-dependent Geometry
When constructing 3D geometry for use in cel animation, the reference drawings of the object or character often contain various view-specific distortions, which cannot be captured...
Paul Rademacher
CIVR
2004
Springer
157views Image Analysis» more  CIVR 2004»
15 years 3 months ago
ICBR - Multimedia Management System for Intelligent Content Based Retrieval
This paper presents a system designed for the management of multimedia databases that embarks upon the problem of efficient media processing and representation for automatic semant...
Janko Calic, Neill W. Campbell, Majid Mirmehdi, Ba...