Sciweavers

186 search results - page 4 / 38
» Animation Techniques for Chain-Coded Objects
Sort
View
SI3D
2012
ACM
12 years 1 months ago
Fast, effective BVH updates for animated scenes
Bounding volume hierarchies (BVHs) are a popular acceleration structure choice for animated scenes rendered with ray tracing. This is due to the relative simplicity of refitting ...
Daniel Kopta, Thiago Ize, Josef B. Spjut, Erik Bru...
CLOR
2006
13 years 10 months ago
Comparison of Generative and Discriminative Techniques for Object Detection and Classification
Many approaches to object recognition are founded on probability theory, and can be broadly characterized as either generative or discriminative according to whether or not the dis...
Ilkay Ulusoy, Christopher M. Bishop
CVPR
2012
IEEE
11 years 8 months ago
Semantic segmentation using regions and parts
We address the problem of segmenting and recognizing objects in real world images, focusing on challenging articulated categories such as humans and other animals. For this purpos...
Pablo Arbelaez, Bharath Hariharan, Chunhui Gu, Sau...
CGI
2000
IEEE
13 years 10 months ago
Fast and Stable Animation of Cloth with an Approximated Implicit Method
Realistic animation of soft objects such as cloth is essential for plausible character animation. Many techniques have been proposed for the simulation of soft objects, and most o...
Young-Min Kang, Jeong-Hyeon Choi, Hwan-Gue Cho, Ch...
CA
1995
IEEE
13 years 9 months ago
Virtual actors living in a real world
This paper presents techniques and tools for creating and animating virtual actors in real scenes. Several problems are explained: real objects hidden by virtual actors and virtua...
Nadia Magnenat-Thalmann, Daniel Thalmann