Terrain rendering is an important factor in the rendering of virtual scenes. If they are large and detailed, digital terrains can represent a huge amount of data and therefore of ...
The goal of this work is to contribute to the field of interoperability of Workflow models. To achieve this interoperability, we have built a generic architecture that s three lev...
For many applications, it is important to evaluate trigger conditions on time series streams. In a resource constrained environment, users’ needs should ultimately decide how th...
Managing usage service level agreements (USLAs) within environments that integrate participants and resources spanning multiple physical institutions is a challenging problem. Mai...
Impostors are image-based primitives commonly used to replace complex geometry in order to reduce the rendering time needed for displaying complex scenes. However, a big problem i...
Stefan Jeschke, Michael Wimmer, Heidrun Schumann, ...