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ISCA
2011
IEEE
287views Hardware» more  ISCA 2011»
14 years 1 months ago
Scalable power control for many-core architectures running multi-threaded applications
Optimizing the performance of a multi-core microprocessor within a power budget has recently received a lot of attention. However, most existing solutions are centralized and cann...
Kai Ma, Xue Li, Ming Chen, Xiaorui Wang
ICICS
2009
Springer
14 years 7 months ago
Trusted Isolation Environment: An Attestation Architecture with Usage Control Model
The Trusted Computing Group (TCG) proposed remote attestation as a solution for establishing trust among distributed applications. However, current TCG attestation architecture req...
Anbang Ruan, Qingni Shen, Liang Gu, Li Wang, Lei S...
NOSSDAV
2005
Springer
15 years 3 months ago
MOPAR: a mobile peer-to-peer overlay architecture for interest management of massively multiplayer online games
In this paper we propose a fully distributed peer-to-peer (P2P) infrastructure supporting Networked Virtual Environment (NVE) applications, such as massively multiplayer online ga...
Anthony (Peiqun) Yu, Son T. Vuong
ISCIS
2003
Springer
15 years 2 months ago
Design and Implementation of a Secure Group Communication Protocol on a Fault Tolerant Ring
In this paper, we describe a secure group communication protocol for a fault-tolerant synchronous ring. Our protocol, named Secure Synchronous Ring Protocol (SSRP), integrates a se...
Özgür Saglam, Mehmet E. Dalkilç, ...
HPDC
2007
IEEE
15 years 4 months ago
Scaling multiplayer online games using proxy-server replication: a case study of Quake 2
Massively Multiplayer Online Games (MMOGs) are an increasingly popular class of real-time interactive distributed applications that require scalable architectures and parallelizat...
Jens Müller 0004, Sergei Gorlatch, Tobias Sch...