Reactive systems perform their tasks through interaction with their users or with other systems (as parts of a bigger system). An essential requirement for modeling such systems is...
Software barriers have been designed and evaluated for barrier synchronization in large-scale shared-memory multiprocessors, under the assumption that all processorsreach the sync...
Functional Reactive Programming (frp) extends traditional functional programming with dataflow evaluation, making it possible to write interactive programs in a declarative style...
Kimberley Burchett, Gregory H. Cooper, Shriram Kri...
Consistency maintenance of replicated data in multiplayer games is a challenging issue due to the performance constraints of real-time interactive applications. We present an appr...
Robert D. S. Fletcher, T. C. Nicholas Graham, Chri...
Leakage power is a major concern in current and future microprocessor designs. In this paper, we explore the potential of architectural techniques to reduce leakage through power-...