Central to many problems in scene understanding based on using a network of tens, hundreds or even thousands of randomly distributed cameras with on-board processing and wireless c...
Shubao Liu, Kongbin Kang, Jean-Philippe Tarel and ...
VLIW architectures are popular in embedded systems because they offer high-performance processing at low cost and energy. The major problem with traditional VLIW designs is that t...
Hongtao Zhong, Kevin Fan, Scott A. Mahlke, Michael...
Our goal was to improve image guidance during minimally invasive image guided therapy by developing an intraoperative segmentation and nonrigid registration algorithm. The algorith...
Simon K. Warfield, Arya Nabavi, Torsten Butz, Kema...
We introduce and study a randomized quasi-Monte Carlo method for estimating the state distribution at each step of a Markov chain. The number of steps in the chain can be random an...
A synthetic noise function is a key component of most computer graphics rendering systems. This pseudo-random noise function is used to create a wide variety of natural looking te...