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WETICE
2006
IEEE
16 years 5 days ago
Curball--A Prototype Tangible Game for Inter-Generational Play
Older people have been the focus of research for ubiquitous computing applications. While many of these are understandably focused on health and aging in place issues, there is al...
Dagmar Kern, Mark Stringer, Geraldine Fitzpatrick,...
CCGRID
2005
IEEE
15 years 11 months ago
Co-reservation with the concept of virtual resources
We present an architectural framework for specifying and processing co-reservations in Grid environments. Compared to other approaches, our co-reservation framework is more genera...
Thomas Röblitz, Alexander Reinefeld
ISCC
2005
IEEE
130views Communications» more  ISCC 2005»
15 years 11 months ago
Fair and Efficient Frame-Based Scheduling Algorithm for Multimedia Networks
The broad spread of packet data networks and the emergence of applications in multimedia communications, created a driving force towards an improved Quality of Service (QoS) model...
T. Al-Khasib, Hussein M. Alnuweiri, Hossam Fattah,...
OTM
2005
Springer
15 years 11 months ago
Seamless Engineering of Location-Aware Services
Abstract. In this paper we present a novel approach to design and implement applications that provide location-aware services. We show how a clear separation of design concerns (e....
Gustavo Rossi, Silvia E. Gordillo, Andres Fortier
PROMAS
2005
Springer
15 years 11 months ago
Programming Deliberative Agents for Mobile Services: The 3APL-M Platform
3APL-M is a platform for building deliberative multi-agent systems whose components execute on handheld and embedded computational devices. The solution takes advantage of the 3APL...
Fernando Koch, John-Jules Ch. Meyer, Frank Dignum,...