Sciweavers

408 search results - page 36 / 82
» Applying Virtual and Augmented Reality in Cultural Computing
Sort
View
SC
2003
ACM
15 years 6 months ago
Communities Collaborating to Bridge the Digital Divide: The Tribal Virtual Network
The Digital Divide has become a catch phrase and political banner that defines the divide between the “have and have-nots” of internet-based technologies.1 Many rural and Nati...
Maria Williams, Vernon Lujan, Ron Solimon, Lorene ...
ACMDIS
2008
ACM
15 years 3 months ago
Towards guidelines for designing augmented toy environments
Combining interactive technology with traditional toys promises to significantly enhance the educational value of children's play. Designing such augmented toy environments, ...
Steve Hinske, Marc Langheinrich, Matthias Lampe
CHI
2001
ACM
16 years 1 months ago
Listen reader: an electronically augmented paper-based book
While predictions abound that electronic books will supplant traditional paper-based books, many people bemoan the coming loss of the book as cultural artifact. In this project we...
Maribeth Back, Jonathan Cohen, Rich Gold, Steve R....
ACMACE
2008
ACM
15 years 3 months ago
Real binoculars with virtual functions for mixed environments
Though often desirable, the integration of real and virtual elements in mixed reality environments can be difficult. We propose a number of techniques to facilitate scene explorat...
Andrei Sherstyuk, Kin Lik Wang, Anton Treskunov, J...
ISMAR
2006
IEEE
15 years 7 months ago
Texture overlay for virtual clothing based on PCA of silhouettes
In this paper, we propose a method for overlaying an arbitrary texture image onto a surface of a plain T-shirt worn by a user. For overlaying arbitrary textures onto the surface o...
Jun Ehara, Hideo Saito