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ACSC
2010
IEEE
14 years 10 months ago
Measuring visual consistency in 3d rendering systems
One of the major challenges facing a present day game development company is the removal of bugs from such complex virtual environments. This work presents an approach for measuri...
Alfredo Nantes, Ross Brown, Frédéric...
DASIP
2010
14 years 10 months ago
Automated generation of an efficient MPEG-4 Reconfigurable Video Coding decoder implementation
This paper proposes an automatic design flow from userfriendly design to efficient implementation of video processing systems. This design flow starts with the use of coarsegrain ...
Ruirui Gu, Jonathan Piat, Mickaël Raulet, J&o...
SIGSOFT
2001
ACM
16 years 3 months ago
Combining UML and formal notations for modelling real-time systems
This article explores a dual approach to real-time software development. Models are written in UML, as this is expected to be relatively easy and economic. Then models are automat...
Luigi Lavazza, Gabriele Quaroni, Matteo Venturelli
ICTAI
2009
IEEE
15 years 9 months ago
Cross-Media Knowledge Extraction in the Car Manufacturing Industry
In this paper, we present a novel framework for machine learning-based cross-media knowledge extraction. The framework is specifically designed to handle documents composed of th...
José Iria, Spiros Nikolopoulos, Martin Mozi...
ICMI
2000
Springer
190views Biometrics» more  ICMI 2000»
15 years 6 months ago
Virtual Mouse - Inputting Device by Hand Gesture Tracking and Recognition
In this paper, we develop a system to track and recognize hand motion in nearly real time. An important application of this system is to simulate mouse as a visual inputting device...
Changbo Hu, Lichen Liang, Songde Ma, Hanqing Lu