We propose a Parallel Banding Algorithm (PBA) on the GPU to compute the exact Euclidean Distance Transform (EDT) for a binary image in 2D and higher dimensions. Partitioning the i...
Thanh-Tung Cao, Ke Tang, Anis Mohamed, Tiow Seng T...
We consider scheduling problems in which a job consists of components of different types to be processed on m machines. Each machine is capable of processing components of a singl...
Traditional aspect graphs are topology-based and are impractical for articulated objects. In this work we learn a small number of aspects, or prototypical views, from video data. ...
This study concerns a threshold-based matching algorithm for Clos (t-MAC) network switches. The studied Clos network uses a central photonic switch fabric for transporting high-spe...
? Robust feature matching across different views of the same scene taken by two cameras with wide baseline and arbitrary rotation is still an open problem. Matching based on appear...