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ICALP
2010
Springer
15 years 10 months ago
Network Design via Core Detouring for Problems without a Core
Some of the currently best-known approximation algorithms for network design are based on random sampling. One of the key steps of such algorithms is connecting a set of source nod...
Fabrizio Grandoni, Thomas Rothvoß
STACS
2010
Springer
16 years 10 days ago
Long Non-crossing Configurations in the Plane
We revisit several maximization problems for geometric networks design under the non-crossing constraint, first studied by Alon, Rajagopalan and Suri (ACM Symposium on Computation...
Noga Alon, Sridhar Rajagopalan, Subhash Suri
APPROX
2004
Springer
119views Algorithms» more  APPROX 2004»
15 years 10 months ago
Cost-Sharing Mechanisms for Network Design
We consider a single-source network design problem from a game-theoretic perspective. Gupta, Kumar and Roughgarden (Proc. 35th Annual ACM STOC, pages 365–372, 2003) developed a ...
Anupam Gupta, Aravind Srinivasan, Éva Tardo...
CAD
2008
Springer
15 years 5 months ago
Approximate computation of curves on B-spline surfaces
Curves on surfaces play an important role in computer-aided geometric design. Because of the considerably high degree of exact curves on surfaces, approximation algorithms are pre...
Yi-Jun Yang, Song Cao, Jun-Hai Yong, Hui Zhang, Je...
AINA
2007
IEEE
15 years 11 months ago
Depth-Latency Tradeoffs in Multicast Tree Algorithms
The construction of multicast trees is complicated by the need to balance a number of important objectives, including: minimizing latencies, minimizing depth/hops, and bounding th...
Michael T. Helmick, Fred S. Annexstein