We propose a real-time method for rendering rigid objects with complex view-dependent effects under distant all-frequency lighting. Existing precomputed light transport approaches...
Paul Green, Jan Kautz, Wojciech Matusik, Fré...
Ray tracing and Monte-Carlo based global illumination, as well as radiosity and other finite-element based global illumination methods, all require repeated evaluation of quantita...
Yiorgos Chrysanthou, Daniel Cohen-Or, Dani Lischin...
We present an algorithm for meshing surfaces that is a simple adaptation of a greedy “farthest point” technique proposed by Chew. Given a surface S, it progressively adds poin...
Distributed Constraint Optimization (DCOP) is a popular framework for cooperative multi-agent decision making. DCOP is NPhard, so an important line of work focuses on developing f...
Christopher Kiekintveld, Zhengyu Yin, Atul Kumar, ...
This paper proves a necessary and sufficient condition for the existence of iterative algorithms that achieve approximate Byzantine consensus in arbitrary directed graphs, where e...