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» Architectural impact of stateful networking applications
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CW
2005
IEEE
15 years 7 months ago
On a Serverless Networked Virtual Ball Game for Multi-Player
This paper studies the way to improve consistency of states in a ball-game typed Distributed Virtual Environment (DVE) with lag, in peer-to-peer (P2P) architecture. That is, we ar...
Yoshihiro Kawano, Tatsuhiro Yonekura
UIST
1993
ACM
15 years 6 months ago
VB2: An Architecture for Interaction in Synthetic Worlds
This paper describes the VB2 architecture for the construction of three-dimensional interactive applications. The system's state and behavior are uniformly represented as a n...
Enrico Gobbetti, Jean-Francis Balaguer, Daniel Tha...
WINE
2005
Springer
123views Economy» more  WINE 2005»
15 years 7 months ago
An Adaptive Group-Based Reputation System in Peer-to-Peer Networks
Abstract. As more and more P2P applications being popular in Internet, one of important problem to be solved is inspiring users to cooperate each other actively and honestly, the r...
Liang Sun, Li Jiao, Yufeng Wang, Shiduan Cheng, We...
EMSOFT
2009
Springer
15 years 6 months ago
Serving embedded content via web applications: model, design and experimentation
Embedded systems such as smart cards or sensors are now widespread, but are often closed systems, only accessed via dedicated terminals. A new trend consists in embedding Web serv...
Simon Duquennoy, Gilles Grimaud, Jean-Jacques Vand...
PPOPP
2006
ACM
15 years 7 months ago
High-performance IPv6 forwarding algorithm for multi-core and multithreaded network processor
IP forwarding is one of the main bottlenecks in Internet backbone routers, as it requires performing the longest-prefix match at 10Gbps speed or higher. IPv6 forwarding further ex...
Xianghui Hu, Xinan Tang, Bei Hua