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» Architecture, the Backbone of Robotic Systems
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79
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ACHI
2009
IEEE
15 years 4 months ago
3D Audio Perception System for Humanoid Robots
An audio system is one of the basic components of a humanoid robot designed for natural interaction. For many interaction purposes it is sufficient to use the sound detection and...
Norbert Schmitz, Carsten Spranger, Karsten Berns
ICRA
2007
IEEE
159views Robotics» more  ICRA 2007»
15 years 4 months ago
Two Vision-guided vehicles: temporal coordination using nonlinear dynamical systems
— This article addresses the problem of generating timed trajectories and temporally coordinated movements for two wheeled vehicles, when relatively low-level, noisy sensorial in...
Cristina P. Santos, Manuel Ferreira
76
Voted
IROS
2007
IEEE
114views Robotics» more  IROS 2007»
15 years 4 months ago
Design and control of a second-generation hyper-redundant mechanism
— We present a refined, second-generation design, construction and integration, of a compact hyper-redundant snakelike robot, called “Woodstock.” This robot has substantial a...
H. Ben Brown, Michael Schwerin, Elie A. Shammas, H...
100
Voted
IBERAMIA
2010
Springer
14 years 8 months ago
Robotic Orientation towards Speaker for Human-Robot Interaction
Abstract. The orientation of conversational robots to face their interlocutors is essential for natural and efficient Human-Robot Interaction (HRI). In this paper, progress towards...
Caleb Rascón, Héctor H. Avilé...
ICAS
2008
IEEE
200views Robotics» more  ICAS 2008»
15 years 4 months ago
Connectivity of Thetis, a Distributed Hybrid Simulator, with a Mixed Control Architecture
—The purpose of this paper is to present the linkage of Thetis (a real time multi-vehicles hybrid simulator for heterogeneous vehicles) with a control architecture for the manage...
Olivier Parodi, Abdellah El Jalaoui, David Andreu