Technological limitations on current interfaces have made researches to develop new devices to interact with objects in the virtual environment. The goal of this project is to dev...
Salvador Barrera, Hiroki Takahashi, Masayuki Nakaj...
Generative parallel design patterns is a proven technique to improve the productivity of parallel program development. However many of the generative design-pattern systems are de...
Abstract. We present an efficient and practical lock-free implementation of a concurrent deque that supports parallelism for disjoint accesses and uses atomic primitives which are ...
A codebook based limited feedback strategy is a practical way to obtain partial channel state information at the transmitter in a precoded multiple-input multiple-output (MIMO) wi...
Microservers are networked embedded devices that accept user tasks on demand and execute them on real world information collected by sensors. Sharing intermediate sensing and comp...