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VR
2002
IEEE
125views Virtual Reality» more  VR 2002»
15 years 4 months ago
Real-Time Haptic and Visual Simulation of Bone Dissection
—Bone dissection is an important component of many surgical procedures. In this paper, we discuss a haptic and visual implementation of a bone cutting burr, that it is being deve...
Marco Agus, Andrea Giachetti, Enrico Gobbetti, Gia...
HAPTICS
2003
IEEE
15 years 5 months ago
Haptic Effects for Virtual Reality-Based Post-Stroke Rehabilitation
The majority of today’s haptic interfaces are designed for hand-based interaction with virtual environments. However, there are several reallife tasks that require a person to i...
Rares F. Boian, Judith E. Deutsch, Chan Su Lee, Gr...
HAPTICS
2002
IEEE
15 years 4 months ago
Teaching to Write Japanese Characters Using a Haptic Interface
Haptic Interfaces have been used as cooperative systems to reproduce and simulate human actions. The Haptic Interface (HI) can be used as a tool capable of interacting dynamically...
Jorge Solis, Carlo Alberto Avizzano, Massimo Berga...
SIGGRAPH
1996
ACM
15 years 3 months ago
Adding Force Feedback to Graphics Systems: Issues and Solutions
Integrating force feedback with a complete real-time virtual environment system presents problems which are more difficult than those encountered in building simpler forcefeedback...
William R. Mark, Scott C. Randolph, Mark Finch, Ja...
HAPTICS
2010
IEEE
15 years 3 months ago
Stability Analysis of Mobile Robot Teleoperation with Variable Force Feedback Gain
Abstract. We analyze the stability of previously proposed mobile robot teleoperation system [7]. Unlike to other approaches human-operator dynamics is included for the stability an...
Ildar Farkhatdinov, Jee-Hwan Ryu