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CVPR
2008
IEEE
15 years 11 months ago
Image/video deblurring using a hybrid camera
We propose a novel approach to reduce spatially varying motion blur using a hybrid camera system that simultaneously captures high-resolution video at a low-frame rate together wi...
Yu-Wing Tai, Hao Du, Michael S. Brown, Stephen Lin
GECCO
2005
Springer
116views Optimization» more  GECCO 2005»
15 years 3 months ago
Terrain generation using genetic algorithms
We propose a method for applying genetic algorithms to create 3D terrain data sets. Existing procedural algorithms for generation of terrain have several shortcomings. The most po...
TeongJoo Ong, Ryan Saunders, John Keyser, John J. ...
MM
2003
ACM
145views Multimedia» more  MM 2003»
15 years 3 months ago
Proscenium: a framework for spatio-temporal video editing
We present an approach to video editing where movie sequences are treated as spatio-temporal volumes that can be sheered and warped under user control. This simple capability enab...
Eric P. Bennett, Leonard McMillan
WSCG
2004
282views more  WSCG 2004»
14 years 11 months ago
High-Quality Silhouette Illustration for Texture-Based Volume Rendering
We present an accurate, interactive silhouette extraction mechanism for texture-based volume rendering. Compared to previous approaches, our system guarantees silhouettes of a use...
Zoltán Nagy, Reinhard Klein
CVIU
2008
203views more  CVIU 2008»
14 years 9 months ago
A computer vision model for visual-object-based attention and eye movements
This paper presents a new computational framework for modelling visual-object based attention and attention-driven eye movements within an integrated system in a biologically insp...
Yaoru Sun, Robert B. Fisher, Fang Wang, Herman Mar...