We propose a novel approach to reduce spatially varying motion blur using a hybrid camera system that simultaneously captures high-resolution video at a low-frame rate together wi...
Yu-Wing Tai, Hao Du, Michael S. Brown, Stephen Lin
We propose a method for applying genetic algorithms to create 3D terrain data sets. Existing procedural algorithms for generation of terrain have several shortcomings. The most po...
TeongJoo Ong, Ryan Saunders, John Keyser, John J. ...
We present an approach to video editing where movie sequences are treated as spatio-temporal volumes that can be sheered and warped under user control. This simple capability enab...
We present an accurate, interactive silhouette extraction mechanism for texture-based volume rendering. Compared to previous approaches, our system guarantees silhouettes of a use...
This paper presents a new computational framework for modelling visual-object based attention and attention-driven eye movements within an integrated system in a biologically insp...
Yaoru Sun, Robert B. Fisher, Fang Wang, Herman Mar...