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» ArrayD: A general purpose software for Microarray design
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FUNGAMES
2010
14 years 8 months ago
panOULU conqueror: pervasive location-aware multiplayer game for city-wide wireless network
We present the design, implementation and evaluation of a novel pervasive location-aware multiplayer game. In the game teams of players try to score points by conquering the real-...
Juha Tiensyrjä, Timo Ojala, Toni Hakanen, Oss...
SAC
2010
ACM
15 years 5 months ago
ReSSD: a software layer for resuscitating SSDs from poor small random write performance
NAND flash-based solid state drives have emerged as revolutionary storage media during recent years. However, the wide-spread of SSD technology is currently obstructed by the fac...
Youngjae Lee, Jin-Soo Kim, Seungryoul Maeng
85
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KBSE
2010
IEEE
14 years 8 months ago
How did you specify your test suite
Although testing is central to debugging and software certification, there is no adequate language to specify test suites over source code. Such a language should be simple and c...
Andreas Holzer, Christian Schallhart, Michael Taut...
ISESE
2003
IEEE
15 years 3 months ago
An Experimental Evaluation of Inspection and Testing for Detection of Design Faults
The two most common strategies for verification and validation, inspection and testing, are in a controlled experiment evaluated in terms of their fault detection capabilities. Th...
Carina Andersson, Thomas Thelin, Per Runeson, Nina...
JMM2
2007
118views more  JMM2 2007»
14 years 10 months ago
FPGA-based Real-time Optical Flow Algorithm Design and Implementation
—Optical flow algorithms are difficult to apply to robotic vision applications in practice because of their extremely high computational and frame rate requirements. In most case...
Zhaoyi Wei, Dah-Jye Lee, Brent E. Nelson