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» Artificial evolution for computer graphics
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94
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CHI
2004
ACM
16 years 1 months ago
Designing smooth connections between worlds
Currently there is a lack of explicit theories and few detailed guidelines to support the development of Mixed Reality (MR) technology and its varied applications. This research f...
Daniela Gorski Trevisan
93
Voted
CHI
2005
ACM
16 years 1 months ago
Distributed display environments
Augmented reality makes it possible to visualize information directly within the context of the real world by overlaying virtual graphics. We use the term view management to refer...
Dugald Ralph Hutchings, John T. Stasko, Mary Czerw...
CLOUDCOM
2010
Springer
14 years 10 months ago
Scaling Populations of a Genetic Algorithm for Job Shop Scheduling Problems Using MapReduce
Inspired by Darwinian evolution, a genetic algorithm (GA) approach is one of the popular heuristic methods for solving hard problems, such as the Job Shop Scheduling Problem (JSSP...
Di-Wei Huang, Jimmy Lin
ATAL
2006
Springer
15 years 4 months ago
Complexity and succinctness of public announcement logic
There is a recent trend of extending epistemic logic (EL) with dynamic operators that allow to express the evolution of knowledge and induced by knowledge-changing actions. The mo...
Carsten Lutz
103
Voted
FDG
2009
ACM
15 years 7 months ago
Games for passengers: accounting for motion in location-based applications
Passengers pay attention to the landscape as they move through the environment. We suggest a new type of applications, which adds to that experience. It consider their motion and ...
Liselott Brunnberg, Oskar Juhlin, Anton Gustafsson