Blendshapes (linear shape interpolation models) are perhaps the most commonly employed technique in facial animation practice. A major problem in creating blendshape animation is ...
John P. Lewis, Jonathan Mooser, Zhigang Deng, Ulri...
The objective of this research is to apply the subdivision surface for surface fitting problems when generating surfaces from data points or polyhedral models. The basic idea is t...
In computational simulation of coupled, multicomponent systems, it is frequently necessary to transfer data between meshes that may di er in resolution, structure, and discretizat...
Xiangmin Jiao, Herbert Edelsbrunner, Michael T. He...
This paper describes a new technique for free-form object segmentation from a single arbitrary-viewed range image. The aim is to derive a surface description of objects that may va...
A geometrical modelling tool allowing construction of models of living cells and their organelles would facilitate understanding of biological processes at the cellular level. Her...